Rust server hosting in the UK.
Vanilla, Oxide or Carbon, with map and full wipes on a timetable that wait for your framework on forced-wipe day. 50 to 200 slots in the UK, from £17.99 a month.
Compare plansChoose a plan
Slots are the most players the server accepts. Big maps and long plugin lists use more memory.
| Plan | Memory | Slots | Monthly |
|---|---|---|---|
| Friends | 10 GB | 50 | £17.99 |
| Community | 14 GB | 100 | £27.99 |
| Public | 16 GB | 200 | £39.99 |
Which size do I need?
| Players | No mods | A few plugins | A long plugin list |
|---|---|---|---|
| 1 to 50 | Friends · 50 slots · 10 GB | Friends · 50 slots · 10 GB | Community · 100 slots · 14 GB |
| 51 to 100 | Community · 100 slots · 14 GB | Community · 100 slots · 14 GB | Public · 200 slots · 16 GB |
| 101 to 200 | Public · 200 slots · 16 GB | Public · 200 slots · 16 GB | Bigger than our largest plan |
| More than 200 | Bigger than our largest plan | Bigger than our largest plan | Bigger than our largest plan |
Not sure? Start smaller: moving up charges only the difference for the days left. Bigger than our largest Rust plan? Ask us.
Prices include everything, with nothing added at checkout. No VAT will be added to these prices. Each server is a subscription that renews automatically until you cancel, in one step in HQ; we email you before each renewal. Pay by card, Apple Pay or Google Pay. Founder offer: 10% off your first 12 months (on your first server only, for the first 200 accounts that pay, one per person; closes at 200 or on 31 March 2027). 72-hour full refund on your first purchase (one per customer). A thread is half of a processor core; bursts use idle processor time on the machine, so they aren’t guaranteed.
What you get on Rust
Wipe scheduler
Map or full wipes on the days you choose, in UK time, such as the first Thursday at 19:00. HQ takes a snapshot first and counts down in game chat.
Plugins safe on wipe day
On forced-wipe day a scheduled wipe waits up to 6 hours for Oxide or Carbon to support the new build. After that it goes ahead with plugins switched off, and they come back on by themselves.
Custom maps, size and seed
Set the world size and seed, or paste a direct download link to a custom map.
Rust+ companion app
The Rust+ app port is set up for you, so players can pair the app with your server.
Slots locked to your plan
Extra start-up options can’t raise max players above your plan, so your server always runs as sold.
Saves before every snapshot
HQ runs server.save and waits for it to finish. Map, blueprints and plugin data are restored together.
On every Exclsv server
How players join
Players join from the address HQ shows on your server page, or the share link that opens a page with these steps.
Mods and loaders
Choose Oxide or Carbon once. HQ installs a checked version of the framework. When a game update lands before the framework supports it, the server updates and starts with plugins switched off until the framework catches up, or you can choose to wait for it, for up to 6 hours.
HQ stops the server, writes the file, checks it and starts it again. Each save can be undone on its own with Undo this change.
Rust dedicated server: run it yourself or rent it?
Running it yourself
- The computer running the server has to stay on, and online, whenever anyone wants to play.
- Friends outside your home usually need ports opened on your router, and most home broadband addresses can change.
- The server shares your computer’s memory, processor and upload speed with everything else you run on it.
- Game updates, backups and fixing it when it won’t start are up to you.
Renting it from us
- Memory reserved for your server, never shared with other servers or oversold.
- Hourly snapshots kept for up to 48 hours, and encrypted off-site backups every 6 hours with 7 daily copies kept.
- Updates install automatically as soon as they’re out (or at your chosen time), with a snapshot first and one-click undo.
- Support from a person, by ticket or email.
- Map and full wipes on a timetable in UK time, with a snapshot first and a countdown in game chat.
Good to know before you buy
What Rust on Exclsv can’t do, or does differently.
- RCON is used by HQ only and isn’t open to outside tools such as RustAdmin or BattleMetrics at launch.
- Game updates install automatically as soon as they’re out (or at the time you choose), with a snapshot first and one-click undo. On wipe day the game updates straight away and starts with plugins switched off until Oxide or Carbon supports the new build (they come back on by themselves), unless you choose to wait for it.
- PC (Steam) only. Rust Console Edition is a separate game.
- One region: the UK.
Questions about Rust servers
How much does a Rust server cost?
From £17.99 a month for 50 slots and 10 GB, £27.99 for 100 slots and 14 GB, and £39.99 for 200 slots and 16 GB. Nothing is added at checkout and no VAT is charged.
Why isn’t my server showing in the server list?
New servers can take a few minutes to appear. You can always join straight away with client.connect and the address from HQ.
Can I schedule wipes?
Yes. Pick map or full wipes and the days and times in UK time. HQ takes a snapshot first and counts down in game chat before it starts. On forced-wipe day the wipe waits up to 6 hours for Oxide or Carbon to support the new build.
Oxide or Carbon?
Either. Choose when you order or later in HQ. Both are installed from checked versions. If a game update comes before the framework supports it, plugins are switched off until it does, or you can choose to wait for the framework.
How do I make my Rust server private?
Rust has no join password. With Oxide or Carbon, add a whitelist plugin so only your group can join.
Can I use a custom map?
Yes. Paste a direct download link to the map in settings. An invalid link stops the server starting, so HQ keeps a snapshot from before the change.
Do you protect against DDoS on wipe day?
Yes. Every server in the UK is behind always-on network DDoS protection. Most attacks pass without players noticing, but a very big one can still cause lag or drop players.
Your Rust server, ready in a few minutes.
Planned for launch on Mon 8 Feb 2027. Nothing is on sale yet. We test every game on our own machines before it goes on sale.
Opening on Mon 8 Feb 2027
Join the Discord to hear first and help shape it: which games come first, which settings matter and what we build next.
Nothing is on sale yet and there is no mailing list: news goes out on the Discord.